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22 Kovazians continue on fighting in Squid Games, still only one will leave alive. Hope ya'll enjoy Episode 4! I've included a short section of dormitory updates before the game begins. -------------------------------------------- Remaining Cast: hausofkimchi CarltonRS Luka Spikedcurley Melodrama Gabbes dumblonde CocoVanderbilt heatherleigh Dani Cristi CasinoCheese Kodua JessieKowalski camell22 Hunter Juulpod Cherry YanderTron21 katheryn Bagel IceBeast -------------------------------------------- Twenty-two people. The dormitory that once held one hundred and five now feels almost quiet — the rows of bunks half-empty, the space too large for the people left in it. Survivors have pushed their beds together into clusters, filling the room differently now, mapping their allegiances in furniture. The alliances are no longer forming. They have formed. What exists now is maintenance — tending to them, testing them, deciding how much to trust them. Melodrama and YanderTron21 remain the most visible and the most committed bond in the room. They have stopped bothering to hide it. After three games, the pretense of independence feels pointless. They coordinate openly — meals, positioning, conversations with others. What began as a late-night whisper in the dark has become, by now, something close to a partnership of equals. Other players have started treating them as a unit, which is both powerful and dangerous. JessieKowalski and Spikedcurley have built something different — competitive rather than protective. They push each other, challenge each other, compare notes after every game. Their bond is less about emotional support and more about mutual sharpening. They are better when the other is watching. CocoVanderbilt, Hunter, and IceBeast operate as the most deliberate alliance remaining. They have been meeting in the corridor after lights-out since the merge of survivors after Dalgona, and by now their structure is tight — roles defined, read on every other player shared, next moves agreed upon. CocoVanderbilt does the thinking. Hunter does the remembering. IceBeast does the quiet work of making everyone around them feel safe. What they don't know — what none of them know — is that the game has its own plans. heatherleigh, Luka, Dani, and hausofkimchi have built the warmest corner of the dormitory. They share food. They look out for each other. Cherry and katheryn drift in and out of this cluster with easy regularity, and on quiet evenings the corner bunk area has the feel of something almost like home. Kodua and CarltonRS have also found their way into this gravitational field — less through strategy than through proximity and comfort. It is the kind of alliance built on genuine feeling rather than calculation. In this game, that is either the most powerful thing you can have — or the most devastating. camell22 and Bagel have continued their strategy of warm neutrality — close enough to everyone to be trusted, specific enough to no one to be threatened. Cristi operates in a similar register, present in multiple conversations, committed to none. Gabbes and Juulpod have each built quiet individual reputations for reliability — the kind of players others want around without fully understanding why. And then there are two players who have found each other in the spaces between all the other alliances — CasinoCheese and dumblonde. Their connection is understated, barely visible from the outside. They don't sit together at meals. They don't draw attention to their conversations. But in the last few days, something quiet and durable has been established between them. Neither of them talks about it. Both of them feel it. Maris is gone. BRAT is gone. The bloc that had defined the political landscape of the first two games no longer exists. In the vacuum it left behind, Womanizer and the others who clustered around that alliance are simply gone — and what remains is a flatter social landscape with no obvious dominant force. Nobody has moved to fill that role. The question of who will is unspoken but present in every conversation, every glance across the dormitory. bim and muribolt — gone. joeburrow — gone. The departures from Tug of War removed the people who had been the loudest, the most present, the most immediately visible. What is left is quieter. Harder to read. The lights go out. Twenty-two people lie in bunks and try to sleep. Some of them will still be here tomorrow. Some of them won't. Nobody knows which group they are in yet. -------------------------------------------- Marbles. Each player is given ten marbles and paired with one other player. The rules of the match itself are up to the players — any marble game, agreed upon or imposed. The only rule that matters: one player must leave with all twenty marbles. The player who ends up with none is eliminated. There is no time limit. There is no mediation. The game ends when it ends. -------------------------------------------- The twenty-two survivors file into a courtyard — open sky above, flagstone ground below, lit by hanging lights that cast long shadows across the space. Eleven stations are set up across the yard, each marked with a painted square and a number. A guard announces that pairs will be assigned by lottery. Numbers are drawn. The pairs are read aloud. When the last name is called, the yard falls silent. -------------------------------------------- Match 1: Gabbes vs IceBeast Match 2: camell22 vs CocoVanderbilt Match 3: JessieKowalski vs Hunter Match 4: Cristi vs Juulpod Match 5: dumblonde vs Kodua Match 6: CasinoCheese vs CarltonRS Match 7: YanderTron21 vs Cherry Match 8: Bagel vs katheryn Match 9: heatherleigh vs hausofkimchi Match 10: Spikedcurley vs Dani Match 11: Melodrama vs Luka -------------------------------------------- Some pairs stare at each other in silence. Some nod. A few exchange quiet words. heatherleigh and hausofkimchi find each other across the yard and something complicated passes between them — two people from the same corner of the dormitory, the same warm cluster, now standing on opposite sides of an outcome. Luka and Melodrama look at each other for a long moment without speaking. The matches are staggered — one at a time, in order. The rest of the players wait at the edge of the yard. Eleven stations. Eleven games. One winner each. -------------------------------------------- MATCH 1 — Gabbes vs IceBeast Game: Odd or Even The simplest game in the yard. One player hides a number of marbles in their closed fist. The other guesses — odd or even. Correct guess wins the marbles. Wrong guess loses one marble as payment. First to collect all twenty wins. IceBeast opens with confidence — they have been reading people all season, and they approach this as an extension of that. They study Gabbes's face for tells, looking for the microexpressions that reveal the count in the hand. But Gabbes gives nothing away. Their face is unreadable — not because of strategic training but because they are simply, genuinely calm. First guess: Gabbes calls even. They are right. Two marbles to Gabbes. IceBeast recalibrates. The next four rounds are split evenly — back and forth, neither player pulling away. Then Gabbes goes on a three-round run: three correct calls in a row, reading IceBeast's rhythm, catching the pattern in how they load their fist. The gap opens. IceBeast tries to break the pattern, going deliberately chaotic, but Gabbes adjusts mid-game and stays with them. By the fifteenth round, IceBeast has three marbles left. By the eighteenth, one. The final call is a formality. Gabbes wins. 22nd — IceBeast. -------------------------------------------- MATCH 2 — camell22 vs CocoVanderbilt Game: Toss to the Hole A small hole is dug in the flagstone dirt — roughly a hand's width across. Both players stand at a marked line, ten feet back. They take turns tossing one marble at a time. Closest marble to the hole at the end of all twenty tosses — or a marble landing in the hole — wins the round. Winner takes all marbles in that round. The overall marble count determines the winner. CocoVanderbilt is precise. They have a natural accuracy to their toss — the kind that comes from a deliberate, studied approach. Their first three tosses land within inches of the hole. camell22 watches and adjusts. Their tosses are slightly less accurate but more consistent — a tighter grouping, reliable, never spectacular. The rounds are close for the first half. CocoVanderbilt takes the early edge — seven marbles to three after five rounds. camell22 responds. Rounds six through nine go to camell22, who has found the distance now, landing marble after marble within centimeters. The gap closes. Tied at ten. The final round. CocoVanderbilt tosses first — lands two inches from the hole. An excellent toss. camell22 tosses. It hits the rim — and drops in. Hole in one. The round, and with it the match, goes to camell22. CocoVanderbilt closes their eyes for one second. Then they nod. 21st — CocoVanderbilt. -------------------------------------------- MATCH 3 — JessieKowalski vs Hunter Game: Marble Flicking — Ring Elimination A chalk circle is drawn on the ground — roughly a meter in diameter. Both players place five of their marbles inside it. They take turns flicking from outside the ring, trying to knock the opponent's marbles out. Any marble you knock out, you keep. Any of your own marbles knocked out by your opponent, you lose. First to collect all twenty wins. Hunter goes first and is immediately dangerous — their technique is powerful, low to the ground, generating real force. First flick clears two of JessieKowalski's marbles clean out of the ring. JessieKowalski fires back, knocking out one of Hunter's with a precise angled shot. Both players are good. Both players know it. The ring empties and refills as the rounds accumulate. Hunter stays aggressive, going for multiple-marble shots whenever possible. JessieKowalski is more surgical — targeting specific marbles, maximizing accuracy over force. For six rounds it is essentially even. Then JessieKowalski finds a line. Three consecutive shots that clear the center of the ring — a geometry that Hunter can't match. The marble count swings. Hunter has six left. Then four. Then two. The final shot is clean and direct. 20th — Hunter. -------------------------------------------- MATCH 4 — Cristi vs Juulpod Game: Closest to the Wall Both players stand ten feet from a flat stone wall and take turns bouncing marbles off it. The marble that comes to rest closest to the wall after the bounce wins the round. Winner takes the loser's marble. Ties — both marbles are returned. First to twenty wins. Juulpod has a natural feel for the bounce — their marble arcs softly off the wall and settles close with consistency. The first five rounds go to Juulpod: a three-marble lead that looks, for a while, like it might become decisive. Cristi adjusts. They start throwing with less force — shorter arc, gentler contact with the wall, slower final roll. The marble starts landing closer. The gap narrows. Rounds six through twelve alternate in Cristi's favor. At round fourteen, they are tied. What follows is one of the tightest sequences in the yard — six consecutive rounds within centimeters, decided by margins that require both players to crouch down and eyeball the distance to call a winner. Cristi takes four of those six rounds. The marble count climbs. Juulpod makes one final adjustment — a high arc, hitting the wall near the top to generate a steep drop. It works twice. Then Cristi mirrors it. The last marble Juulpod tosses rolls two inches from the wall. Cristi's settles one inch closer. 19th — Juulpod. -------------------------------------------- MATCH 5 — dumblonde vs Kodua Game: Odd or Even with Alternating Control A variation on the classic — both players take turns being the hider. The hider loads any number of marbles into their fist. The guesser calls odd or even. Correct: guesser wins the hidden marbles. Incorrect: guesser pays one marble to the hider. Then roles switch. The psychological wrinkle: knowing your own patterns as the hider makes it harder to disguise them. Kodua starts as hider and is immediately tricky — their counts are genuinely random, no discernible pattern, varying the size of their fist to make visual reads impossible. dumblonde takes three losses in the first five rounds. Down four marbles. But when the roles switch, dumblonde reveals something: they are an exceptional guesser. They read Kodua's fist — not just by visual cue but by watching how they breathe, how their jaw sets differently when they're holding an even count. dumblonde calls correctly on four of the next five rounds when guessing. The deficit closes. The match swings momentum three more times — Kodua surging ahead, dumblonde clawing back. With five marbles left in Kodua's total, they make a last desperate stand as hider — loading and reloading, changing their pattern, throwing off dumblonde's read. It works for two rounds. Then dumblonde adjusts one final time and calls correctly three rounds in a row. 18th — Kodua. -------------------------------------------- MATCH 6 — CasinoCheese vs CarltonRS Game: Marble Bocce A target marble — the jack — is placed at a random point in the playing area. Both players take turns tossing marbles toward the jack from a set line. The player whose marble lands closest to the jack wins the round and collects all marbles played in that round. First to twenty wins. CarltonRS has an arm for this. Their first toss lands so close to the jack that it nearly touches it. CasinoCheese examines the distance carefully and responds — not trying to beat the position, but to knock CarltonRS's marble away from the jack entirely. The knock shot works. CasinoCheese takes the first round. The match develops into a pattern: CarltonRS placing brilliantly, CasinoCheese disrupting. CarltonRS adjusts — starts using the disruption tactic themselves, knocking CasinoCheese's marble away before it can settle near the jack. For several rounds it becomes a game within the game — both players focused more on moving the other's marble than landing their own. The marble counts stay close. CasinoCheese edges ahead at the midpoint, loses the lead, then reclaims it. With six marbles total remaining between them, the jack is moved to a new position. CasinoCheese reads the new distance immediately — one smooth toss, landing inches from the jack. CarltonRS responds with a knock shot that nudges CasinoCheese's marble away — but not far enough. CasinoCheese's marble rocks back and settles closer. The final rounds go quickly. 17th — CarltonRS. -------------------------------------------- MATCH 7 — YanderTron21 vs Cherry Game: Hidden Count Bluff Both players hide any number of marbles in both fists — combined total from zero to all ten remaining marbles. They reveal simultaneously. The player who correctly guesses the other's exact total wins that round and takes the marbles. If neither guesses correctly, both add the marbles back and go again. If both guess correctly, the player who was closer to the true total wins. It is the most psychological game in the yard — less about skill, more about reading a person, predicting a mind, and disguising your own. Cherry is instinctively good at this. Their counts are genuinely unpredictable — going high when the intuition says low, going low when every signal says high. The first eight rounds produce six ties — both players wrong, both hands returned. The yard onlookers stare. When YanderTron21 finally breaks through — reading Cherry's breath pattern, the slightly longer pause before a high count — they call correctly and collect four marbles. Cherry recalibrates. Two more ties. Then Cherry gets one back. The match moves slowly, round after round of psychological maneuvering. YanderTron21 wins three rounds in a row near the end — finding Cherry's rhythm in the final sequences and staying with it, calling correctly as much through intuition as analysis. The last round, Cherry holds five marbles in one fist, zero in the other. YanderTron21 calls five. Correct. 16th — Cherry. -------------------------------------------- MATCH 8 — Bagel vs katheryn Game: Closest to the Line A line is scratched into the dirt. Both players stand at a set distance and roll one marble at a time toward the line. The marble that stops closest to the line — without crossing it — wins the round. Crossing the line forfeits the marble. Most marbles won after twenty rounds decides the match. katheryn rolls with effortless precision early on — five of their first seven marbles land within a thumb's width of the line. Bagel watches and decides on a different approach: rather than compete for the line directly, they aim to stop just far enough back that crossing isn't a risk, banking on consistency over perfection. The strategy holds until round twelve. Bagel's conservative rolls keep them in range but never dominant. katheryn's precision gives them the lead. Then, in round thirteen, katheryn's marble crosses the line — a rare overshoot that forfeits the marble and shifts momentum. Three more forfeits from katheryn in the final eight rounds — the pressure of the lead creating small errors in judgment. Bagel never forfeits once. The marble count overtakes katheryn's with two rounds remaining. 15th — katheryn. -------------------------------------------- MATCH 9 — heatherleigh vs hausofkimchi Game: Toss to the Pit A small depression in the flagstone ground — barely wider than a marble, barely deeper. Both players toss from a marked line, alternating throws. A marble that lands in the pit wins the round and takes all marbles in play. A marble landing closest to the pit without going in wins if neither lands inside. Twenty rounds total. Neither heatherleigh nor hausofkimchi speak before the match begins. There is a long look between them — a look that holds three games of shared warmth and the unbearable weight of right now. They both look away. They both take their positions. The match is quiet. Precise. hausofkimchi takes the first four rounds — their toss calibrated from the beginning, landing close again and again. heatherleigh falls behind. Then they find it. A slightly lower release, a flatter arc. Round five: pit. The crowd at the edge of the yard makes a sound. Round seven: pit again. heatherleigh is back in the marble count. The match is even at round fourteen. hausofkimchi starts pushing closer — nearly in the pit for three straight rounds but narrowly missing each time. heatherleigh takes those three rounds by default. Then hausofkimchi lands in the pit — splits the momentum again. Round nineteen. Tied on marble count. Final round. hausofkimchi tosses first. Two inches from the pit. A brilliant toss. heatherleigh takes a breath. Releases. The marble rolls. Drops in. heatherleigh wins the match. Neither of them celebrates. 14th — hausofkimchi. -------------------------------------------- MATCH 10 — Spikedcurley vs Dani Game: Target Strike A pyramid of five marbles is stacked at the center of the playing area. Both players take turns rolling from a set distance, trying to knock marbles off the stack. Each marble knocked off is won. The player with the most marbles after the stack is cleared restacks and the game continues. First to twenty wins. Dani gets the first shot and is immediately on target — knocking three marbles off the top of the pyramid in a single strike. Spikedcurley answers by demolishing the remaining two. First restacking. Both players have equal marbles. The match settles into a rhythm — both players are accurate, both are consistent, and neither is making errors. Spikedcurley rolls harder, aiming for maximum scatter. Dani rolls with more control, prioritizing single-marble precision over power shots. The marble counts stay within two of each other for the first six restackings. Then Spikedcurley strings together three consecutive total-pyramid demolitions — all five marbles each time — and the gap opens. Dani responds with a run of their own but the deficit is real now: seven marbles down. Dani claws five back. Then Spikedcurley finds the rhythm again and the final sequence goes almost entirely their way — clean, forceful shots that scatter the stack wide every time. 13th — Dani. -------------------------------------------- MATCH 11 — Melodrama vs Luka Game: Odd or Even — Final Showdown The last match of the night. The rest of the surviving players stand at the edge of the yard in silence. Melodrama and Luka face each other across the painted square. Ten marbles each. The game: Odd or Even, the purest version — hide, guess, pay, repeat. No variation. No modification. Just two people in a painted square reading each other until one of them runs out. What nobody in the yard anticipated is how long it would take. The first twenty-five rounds produce almost no movement — both players reading each other so accurately that the counts barely shift. Melodrama takes a marble. Luka takes it back. For nearly an hour, the square holds two people in perfect, awful equilibrium. Then Luka tries something new — they stop trying to disguise their count and start trying to manipulate Melodrama's guesses. They begin making the same call three times in a row, building a false pattern, then breaking it. It works for four rounds. Melodrama is down five marbles — the biggest gap of the match. Melodrama stops. Looks at Luka for a long moment. Then laughs — a short, exhausted laugh. "I see it," they say. They call correctly for the next seven rounds in a row. The gap closes. Overtakes. Luka has three marbles. Then two. Then one. The final hide. Melodrama calls odd. Luka opens their hand. One marble. Odd. 12th — Luka. Melodrama advances. -------------------------------------------- Remaining Cast: YanderTron21 Cristi Bagel heatherleigh Melodrama camell22 Spikedcurley dumblonde JessieKowalski CasinoCheese Gabbes -------------------------------------------- If you've gotten this far, I hope you enjoyed this blog! Episode 5 will release Thursday! Below are some important links such as the group where every season is archived, the directory that has easy blog access to every season, and a spreadsheet has a lot of details for chart lovers! Episodes: https://kovaze.com/blog/120794 Group: https://kovaze.com/group/15 Directory: https://kovaze.com/blog/92713. Spreadsheet: https://bit.ly/4bsRZgO That just about concludes this episode! Thank you everyone who has gotten this far, this was a ton of fun to run. If any of yall notice any mistakes please feel free to point out and I'll change it. Appreciate feedback as well I could use to improve simulations down the line as well! -------------------------------------------- Signups for Season 13 are open now if you'd like to see yourself in there! https://kovaze.com/blog/119849

A directory for my simulation's special events! Directory: https://kovaze.com/blog/92713 Group: https://kovaze.com/group/15 Spreadsheet: https://bit.ly/4bsRZgO Episode 1: https://kovaze.com/blog/119149 Episode 2: https://kovaze.com/blog/119776 Episode 3: https://kovaze.com/blog/120303 Episode 4: https://kovaze.com/blog/121041 Episode 5: May 7th Episode 6: May 8th

44 Kovazians continue on fighting in Squid Games, still only one will leave alive. Hope ya'll enjoy Episode 3! I've included a short section of dormitory updates before the game begins. -------------------------------------------- Remaining Cast: Kimmie hausofkimchi joeburrow holly heatherleigh theworldofjj muribolt Kodua CocoVanderbilt NaughtyNacho hwest14 JessieKowalski Melodrama CasinoCheese IceBeast Cherry Hunter Rachellllll DK Bagel dumblonde CarltonRS Spikedcurley Womanizer Dimitra BRAT Jaded Maris Cristi Dani katheryn bim Juulpod YanderTron21 randomize Nora biancabae bubba Luka Christos camell22 BIGBRYY99 Gabbes Glacier -------------------------------------------- Forty-four people. Twenty-seven empty bunks. The dormitory feels cavernous now in a way it didn't after the first game — the space between survivors somehow wider, lonelier, more deliberate. Everyone who is still here has made a calculation, consciously or not, about who they want close to them. And with the numbers shrinking, those calculations are becoming urgent. The alliances that had been forming in shadow begin to take shape. Melodrama and YanderTron21 have stopped pretending their bond is casual. They sit together at meals. They take adjacent bunks. When either of them speaks to someone new, the other is watching. Some find it reassuring. Others find it threatening. Both interpretations are correct. biancabae and Jaded are similarly inseparable — but louder about it. They have adopted an almost defiant openness, speaking about their trust in each other in front of anyone who will listen. Whether this is strategy or simply genuine connection is hard to tell from the outside. Possibly both. CarltonRS and Kodua have formed a quieter pairing — less visible, more durable. They share a bunk cluster with Juulpod and operate as a unit of three without ever announcing it. Maris has been the most industrious architect of alliance in the dormitory. In the days since Dalgona, they have quietly gathered BRAT, Dimitra, and Womanizer into something that functions like a crew — a bloc of four who coordinate meals, sleeping positions, and conversation with a subtle efficiency that several other players have clocked but not challenged. Maris does most of the talking. The other three do most of the listening. NaughtyNacho, Rachellllll, Kimmie, and randomize have formed their own loose grouping — younger in energy if not always in age, bonded by humor and proximity and a shared refusal to spiral into paranoia. theworldofjj orbits this group without being fully part of it, occupying an in-between space that keeps their options open. IceBeast, Hunter, and CocoVanderbilt are the most deliberate alliance in the room. All three recognized each other early as strategic thinkers and have been meeting in the corridor after lights-out — speaking in short, low sentences about structure, about numbers, about who to stay close to and who to watch from a distance. CocoVanderbilt does most of the strategic framing. Hunter is the one who remembers everything. IceBeast is the one nobody suspects. On the other end of the dormitory, hausofkimchi, Dani, Luka, and heatherleigh have grown into something warmer — a social cluster built less on strategy and more on the simple human need to feel less alone in here. They share food. They tell stories. Cherry and katheryn have both drifted into this orbit as well, and on good days the corner bunk area feels almost like a refuge. Christos, bubba, and BIGBRYY99 are a unit of three built on shared bluntness — none of them are particularly interested in the social game, and they have found a mutual comfort in each other's directness. Glacier and hwest14 have latched onto this group more recently, and muribolt, DK, and bim make up the edges of a broader cluster that joeburrow also belongs to, though joeburrow has been noticeably quieter since the Dalgona game. Maris and CocoVanderbilt have been circling each other carefully for two days. Both are aware of the other's strategic acuity. Neither has made a move. The eye contact across the dormitory is its own kind of language. BRAT has grown visibly restless. They follow Maris's lead but increasingly ask questions about it — quiet questions, to themselves as much as anyone — about whether being part of someone else's plan is really a plan at all. Gabbes and Spikedcurley have connected in an unexpected way — bonded over a long conversation the night after Dalgona about what they would do with the prize money. Neither of them talk about alliances. Both of them are now, in effect, allied. camell22 and Bagel have adopted a different strategy entirely: visibility without vulnerability. They are warm with everyone, close with no one, and have managed to avoid being named by anyone as a threat. It is an extremely difficult balance to maintain and they are, so far, maintaining it. The lights go out. The dormitory breathes. Tomorrow brings another game. Forty-four people lie in the dark and try to sleep. -------------------------------------------- Tug of War. Four teams of eleven. Two matches, fought on elevated platforms suspended high above the ground. Each team grips one end of a thick rope. The objective is simple — drag the other team off the edge. The losing team falls. There are no second chances, no safety nets, no way back up. The winning team advances. The losing team does not. The arena is vertical in a way none of the previous games were — a vast open structure of steel and cable, platforms suspended at staggering height with nothing but air beneath them. The forty-four survivors file in and crane their necks upward. The ropes are already in place, thick as a fist, hanging from overhead rigging between two narrow platforms. A guard at the front announces the rules. Then the process of team selection begins. Players are told they have five minutes to form four groups of eleven. No assignments. No guidance. Just forty-four people and five minutes and the knowledge that this choice could determine everything. The room moves quickly. People find each other the way they always do — by instinct, by prior arrangement, by fear. -------------------------------------------- TEAM 1 (Match 1) Melodrama YanderTron21 Gabbes heatherleigh camell22 Bagel JessieKowalski Spikedcurley Cristi dumblonde CasinoCheese TEAM 2 (Match 1) Maris BRAT Dimitra Womanizer NaughtyNacho Rachellllll Kimmie randomize theworldofjj Nora holly TEAM 3 (Match 2) IceBeast Hunter CocoVanderbilt hausofkimchi Dani Luka Cherry katheryn CarltonRS Kodua Juulpod TEAM 4 (Match 2) biancabae Jaded joeburrow bim muribolt DK hwest14 Glacier bubba Christos BIGBRYY99 The draws are made. Match 1: Team 1 vs Team 2. Match 2: Team 3 vs Team 4. Teams 3 and 4 are escorted to a holding area. Teams 1 and 2 are taken to the platform. -------------------------------------------- The two platforms face each other across a gap, the rope connecting them like a bridge that neither team wants to cross. Eleven on each side. The platform is narrow — single-file width, barely enough room to plant two feet firmly and pull. Below: nothing. Just the whistling depth of the structure and the distant sound of machinery somewhere in the dark below. Team 1 organizes quickly. Spikedcurley takes the anchor position at the back — the largest and most physically grounded of the group. Melodrama and YanderTron21 plant themselves in the middle of the line. Cristi, Bagel, JessieKowalski, and Gabbes fill the front half. camell22, heatherleigh, dumblonde, and CasinoCheese stack in behind. Team 2 mirrors them. Maris goes to the anchor position instinctively — a leadership move, a dominance claim. BRAT and Dimitra take positions near the back. Womanizer, NaughtyNacho, Rachellllll, and Kimmie fill the middle. randomize, theworldofjj, Nora, and holly take the front. The rope goes taut. A tone sounds. PULL. The first fifteen seconds are pure chaos — no rhythm, no coordination, just raw force. Both teams dig in hard. The rope barely moves. Team 2 has the early edge, the front of their line getting low and pulling with everything — Womanizer and NaughtyNacho in particular driving hard, teeth gritted, heels dug into the platform edge. Team 1 stumbles. The rope creeps toward Team 2's side. Three inches. Five inches. Spikedcurley at the anchor screams something — a command, a number, a word — and Team 1 snaps into a different rhythm. Unified pulls. Timed exhales. The rope stops moving. Then slowly, inch by inch, it begins to reverse. Team 2 adjusts. Maris barks orders from the anchor position. The line resets. Another deadlock. Both platforms creak under the strain. The rope has moved perhaps half a meter in either direction and nobody is falling yet. Forty seconds in. Then holly at the front of Team 2's line loses their footing — just slightly, just a half-step — and the rope surges toward Team 1 with a lurch that sends Nora and theworldofjj stumbling forward. The front of Team 2's line is suddenly off-balance, leaning into empty air. Maris screams. Team 2 tries to reset. They almost manage it. Team 1 pulls. The front four of Team 2 — holly, Nora, theworldofjj, and Kimmie — go over the edge in a cascade, one after the other, the rope jerking the rest of the line forward whether they want to go or not. 44th — holly. 43rd — Nora. 42nd — theworldofjj. 41st — Kimmie. The screaming from the remaining seven on Team 2 is immediate and desperate. They scramble backward but the momentum is irreversible. The rope tears forward. randomize goes next, then Rachellllll — both dragged to the edge by the weight of the four already gone. 40th — randomize. 39th — Rachellllll. Five down. Six remaining on Team 2's side of the rope. NaughtyNacho has somehow planted their heels and is pulling back alone with everything they have — buying seconds, just seconds. Team 1 leans back, heaves, and the rope surges again. 38th — NaughtyNacho. Maris, BRAT, and Dimitra are the last three holding — the anchor cluster, still pulling, screaming at each other to hold on. Womanizer has gone quiet — they know. They all know. Team 1 pulls one final time. Long, slow, coordinated. 37th — Maris. 36th — BRAT. 35th — Dimitra. 34th — Womanizer. The rope goes slack. Team 1 collapses backward onto the platform, gasping, gripping each other. Some of them are crying. Some of them are laughing. All of them are alive. TEAM 1 ADVANCES. -------------------------------------------- Team 3 and Team 4 file onto the platform. The rope is reset. A new taut silence fills the structure. IceBeast takes the anchor for Team 3 without discussion — the size and composure make it obvious. Hunter slots in just ahead of them. CocoVanderbilt positions themselves midline, calling out positioning adjustments while the teams are still setting up. Dani, Luka, Cherry, hausofkimchi, @kateryn, Kodua, Juulpod, and CarltonRS fill the rest of the line. Team 4 arranges with similar speed. BIGBRYY99 goes to the anchor — the biggest personality in the group, the biggest frame. Christos and bubba stack in behind. Glacier and hwest14 take mid-positions. DK, muribolt, bim, joeburrow, Jaded, and biancabae fill out the front. The tone sounds. PULL. Match 2 begins differently. Where Match 1 was immediate force, this is a chess match. Both teams hold steady, testing each other, probing for weakness. Neither gives ground in the first twenty seconds. The rope hangs perfectly level between the platforms. Then CocoVanderbilt does something unexpected — they tell Team 3 to stop pulling entirely. Just hold. Just resist. Don't expend energy pulling, just refuse to move. Team 4 pulls into the resistance and gets nothing. They strain. They burn. After thirty seconds of pulling against a wall, their form begins to break down — the line goes uneven, shoulders drop, feet shuffle. CocoVanderbilt calls it: "Now." Team 3 pulls. Hard. All at once. The rope lurches three feet toward Team 3's side in less than two seconds. Team 4's front line stumbles. biancabae grabs the rope harder and screams for everyone to hold. They almost do. joeburrow loses their grip first — not from the fall, not yet, but from the rope burning through their palms. They regrip a split second too late and the line shifts. 33rd — biancabae. First over the edge, dragged by the surge. 32nd — Jaded. Right behind them, rope pulling them forward faster than their legs can respond. joeburrow goes next — the regrip wasn't enough. 31st — joeburrow. bim and muribolt go together, clutching the rope as their feet leave the platform simultaneously. 30th — bim. 29th — muribolt. Five down. Six remain on Team 4's side — DK, hwest14, Glacier, bubba, Christos, BIGBRYY99 — and they are pulling with everything left in them. BIGBRYY99 at the anchor is planted like a wall, veins up their forearms, jaw set, hauling back with pure desperation. The rope slows. Team 3 strains. For a moment — a genuine moment — it feels like Team 4 might claw it back. Kodua and CarltonRS at the front of Team 3 dig their heels in and lean back at an impossible angle, taking the weight of the whole line through their bodies. IceBeast at the anchor drops low and drives through their legs. The rope moves again. Just slightly. Then more. 28th — DK. The line collapses inward. hwest14 and Glacier go in the same pull. 27th — hwest14. 26th — Glacier. Three left on Team 4. bubba, Christos, BIGBRYY99 — the anchor trio — still holding, still pulling. bubba screams something wordless at the top of their lungs and digs back. Christos has the rope wrapped around both forearms. BIGBRYY99 is the last thing standing between Team 4 and the fall and they know it and they are not going quietly. Team 3 times one final pull. CocoVanderbilt counts it out loud. Three. Two. One. 25th — bubba. 24th — Christos. BIGBRYY99 holds for three seconds alone — rope wrapped around both arms, feet at the very lip of the platform, body at forty-five degrees over the edge, defying physics through sheer will. Then the rope wins. 23rd — BIGBRYY99. The platform shudders. The rope drops. Team 3 collapses in a heap on their side, alive. TEAM 3 ADVANCES. -------------------------------------------- Remaining Cast: hausofkimchi CarltonRS Luka Spikedcurley Melodrama Gabbes dumblonde CocoVanderbilt heatherleigh Dani Cristi CasinoCheese Kodua JessieKowalski camell22 Hunter Juulpod Cherry YanderTron21 katheryn Bagel IceBeast -------------------------------------------- If you've gotten this far, I hope you enjoyed this blog! Episode 4 will release Wednesday! Below are some important links such as the group where every season is archived, the directory that has easy blog access to every season, and a spreadsheet has a lot of details for chart lovers! Episodes: https://kovaze.com/blog/120794 Group: https://kovaze.com/group/15 Directory: https://kovaze.com/blog/92713. Spreadsheet: https://bit.ly/4bsRZgO That just about concludes this episode! Thank you everyone who has gotten this far, this was a ton of fun to run. If any of yall notice any mistakes please feel free to point out and I'll change it. Appreciate feedback as well I could use to improve simulations down the line as well! -------------------------------------------- Signups for Season 13 are open now if you'd like to see yourself in there! https://kovaze.com/blog/119849

71 Kovazians continue on fighting in Squid Games, still only one will leave alive. Hope ya'll enjoy Episode 2! I've included a short section of dormitory updates before the game begins. -------------------------------------------- Remaining Cast: Layos Dimitra Lover Amandasings04 Arris Kimmie JessieKowalski theworldofjj CocoVanderbilt Rachellllll BIGBRYY99 Nora Christos hwest14 Hunter Jaded CasinoCheese Wyatt DK holly hausofkimchi Melodrama Nakime landobando Gabbes Luka camell22 Jaxx NaughtyNacho IceBeast Glinda biancabae Glacier sobriquet BRAT Hauntedwaves Davit dumblonde Spikedcurley Maris YanderTron21 lolicapolica guib Brad joeburrow randomize Juulpod CarltonRS venharim katheryn unfortunate Tisha Kodua bim TheScreama Cristi heatherleigh Stayc dailyicon Nittany023 Womanizer Nenalala MrsChloeKayCecci Paul LaMarrash muribolt bubba Dani Cherry Axel Bagel -------------------------------------------- The lights in the dormitory cut out at exactly ten o'clock. Seventy-one people lie in stacked bunks, staring at ceilings, listening to each other breathe. Nobody sleeps easily. Some don't sleep at all. Melodrama and YanderTron21 are the last two still whispering in the dark — tucked into adjacent bunks on the third tier, voices low. They had moved in sync through the field. They had both made it. The unspoken bond between them had calcified into something real during Red Light, Green Light, and now they formalize it quietly, in the dark, with no witnesses. "We stay together," Melodrama says. "We stay together," YanderTron21 agrees. On the other side of the dormitory, Maris is awake and working. They have been awake since the lights went out — cycling through faces, cataloguing relationships, mapping threat levels. By midnight, they have approached Womanizer, Dimitra, and NaughtyNacho individually, each conversation brief and surgical. The pitch is the same each time: "we are the people who think. Everyone else is just reacting." All three nod. All three mean it differently. BRAT watches Maris move through the room from the shadow of an upper bunk and says nothing. Near the water station, venharim sits alone on the cold floor, back against the wall, knees pulled to their chest. The weight of the field is still on them — the sounds of it, the smell of gunpowder on the air. Hauntedwaves notices and crosses the room silently, sitting down beside them without saying anything. They stay like that for nearly an hour. No words needed. Luka and Dani have claimed a corner bunk cluster and are in the middle of a surprisingly lively conversation about absolutely nothing — music, food, where they grew up. heatherleigh drifts over, then hausofkimchi, then Gabbes. The corner becomes the one pocket of warmth in the whole cold room. Kimmie finds Rachellllll and randomize in the corridor near the bathrooms, and the three of them exchange the kind of quiet, rapid-fire honesty that only emerges at two in the morning after surviving something traumatic together. By the time they go back to their bunks, something like an alliance exists — not named, not formal, just real. biancabae and Jaded are the opposite of subtle. They have been attached at the hip since the field, speaking openly — too openly, some feel — about who they trust and who they don't. joeburrow listens from one bunk over and stores every word. Christos, bubba, and Glacier form their own quiet cluster near the back of the room — three people who survived mostly through stillness and now find comfort in each other's company. There is no grand strategy discussed. Just presence. Just the acknowledgment that they are still here. CocoVanderbilt lies flat on their back on a lower bunk, eyes open, absolutely still, running calculations that nobody else in the room is running yet. They have clocked six separate social clusters already. They have identified four people they would trust with their life and eight they wouldn't trust with a spoon. They keep all of it behind a composed, unreadable expression. And in the far corner of the dormitory, alone by design, TheScreama stares out the small barred window at the facility's interior lights. They have barely spoken to anyone since the field. They are thinking about the thirty-four people who didn't make it through that door. They are thinking about what comes next. The lights flicker on at six. Another day begins. -------------------------------------------- Dalgona is a Korean street candy — a thin disc of honeycomb toffee pressed flat and stamped with a shape. In this game, each player receives a tin containing their dalgona disc and a single needle. The objective is to carve the stamped shape free from the surrounding candy without breaking it. If the shape cracks — elimination. Players may lick the candy to thin it, use the needle carefully, or attempt any technique they choose. There is a time limit. There are no second chances. Four shapes are available: the circle, the triangle, the star, and the umbrella. The shapes range in difficulty — the circle is the most forgiving, the umbrella the most punishing. -------------------------------------------- The 71 survivors file into a vast new arena — rows of individual booths stretching in all directions, each containing a single stool, a small table, and a sealed tin. At the front of each tin, a small tag. Players choose their shape before sitting down, and the choice is entirely their own. The selection is fast, instinctive, and in many cases — catastrophic. -------------------------------------------- 🔵 CIRCLE (18 players) Melodrama YanderTron21 Gabbes heatherleigh Luka hausofkimchi CarltonRS Juulpod Hunter IceBeast BIGBRYY99 hwest14 DK bim joeburrow Jaded Nenalala Nakime 🔺 TRIANGLE (18 players) camell22 Bagel JessieKowalski Spikedcurley Cristi muribolt biancabae Womanizer Dimitra BRAT Maris NaughtyNacho Rachellllll randomize Kimmie theworldofjj Arris Tisha ⭐ STAR (18 players) Cherry katheryn CocoVanderbilt Glacier Kodua Christos bubba Nora holly Dani dailyicon unfortunate Glinda Amandasings04 Axel Brad Wyatt sobriquet ☂️ UMBRELLA (17 players) CasinoCheese dumblonde MrsChloeKayCecci landobando Davit Stayc lolicapolica Nittany023 Jaxx guib Lover Layos Paul venharim LaMarrash Hauntedwaves TheScreama -------------------------------------------- A tone sounds. Seventy-one tins open at once. The smell of burnt sugar fills the arena. The game begins. Across the circle booths, the early mood is almost cautious optimism. The circle has a gentle curved edge and no sharp interior angles — most players figure this out within the first few minutes. Melodrama works with slow, deliberate needle strokes along the outer rim. YanderTron21 licks the underside methodically, thinning the candy before touching it with the needle at all. heatherleigh and Luka both settle into quiet, focused rhythms. hausofkimchi hums softly to themselves. Gabbes mouths something — maybe a prayer, maybe a count — with each delicate pass of the needle. In the triangle booths, the three sharp corners demand precision. Spikedcurley attacks the straight edges first, which is the right instinct. camell22 and Bagel both work slowly and carefully, burning through the time limit but staying in control. Maris doesn't seem nervous at all — each needle stroke unhurried, almost clinical. biancabae bites their lip but keeps their hand steady. Kimmie takes a long, slow breath before starting and doesn't look up once. In the star booths, it becomes clear quickly that the five inward points are the problem. Licking helps. Patience helps more. Cherry maps the shape with their eyes before touching the needle to it — a full sixty seconds of study before they make a single mark. CocoVanderbilt begins with the points, counterintuitively, reasoning that the most likely breaking points should be addressed while the candy is still whole. Glacier and Christos both adopt licking strategies immediately, fogging the candy with breath and saliva until the disc becomes almost translucent. In the umbrella booths, the silence is different. The umbrella has a long straight handle, a curved dome, and two sharp angled corners where the dome meets the sides. It is not impossible — but it demands total composure and a hand that doesn't shake. venharim steadies themselves with a long exhale before starting. Hauntedwaves grips the needle hard, then consciously loosens their fingers. TheScreama stares at the shape for a long time without moving. -------------------------------------------- Fifteen minutes in, the first murmurs of progress begin to spread through the circle section. DK lifts their nearly complete disc toward the light, checking the edges. IceBeast works steadily, making almost no errors. joeburrow has already licked an entire side of their circle smooth and is working the needle along the thinned edge with careful confidence. BIGBRYY99 is further along than almost anyone — moving quickly, not recklessly, with the kind of natural steadiness that looks almost unfair. In the triangle section, Womanizer nicks one corner and freezes — but the crack doesn't spread. They close their eyes for three seconds, then continue. Dimitra is working beautifully, each corner treated like surgery. theworldofjj and randomize are both locked in quiet focus. Rachellllll whispers something to themselves on every exhale — a rhythm, a mantra, something. Then — the first sound. A sharp, distinct crack. Everyone in the arena hears it. Heads don't turn. They don't dare. But every person feels it. In the circle section, Nenalala's disc has snapped — a clean break directly through the middle, nothing to be done. They stare at the two halves for a long moment, then set the needle down. The guards come. Quietly. Quickly. 71st — Nenalala. The booth is cleared. Not two minutes later, a second crack echoes through the circle section. Nakime had been making steady progress, but the final thin section near the bottom of the circle gave way under a slightly too-firm needle press. They look at the broken disc in their palm, take a breath, and don't fight it. 70th — Nakime. In the circle booths, the remaining sixteen press on with even greater care. bim has barely progressed — working almost painfully slowly — but the disc is intact. Juulpod licks the candy until it practically disappears and guides the needle through what remains almost effortlessly. CarltonRS and Hunter are both in good shape, methodical and controlled. -------------------------------------------- Over in the triangle section, the early clean work begins to fray at the edges — literally. Arris had reached the final corner — so close — but the angle proved too sharp for the amount of candy still remaining. The corner piece cracked away and took part of the triangle wall with it. A frustrated exhale. The guards approach. 69th — Arris. The triangle section tightens. Everyone slows down. BRAT presses their lips together and works the needle in half-millimeter increments. NaughtyNacho licks the underside again and again, refusing to use the needle until the disc is thin enough to see through. Minutes later — Tisha. Their triangle had been coming apart slowly — a hairline fracture that had been spreading since the thirty-minute mark, invisible until the moment it wasn't. The disc splits in three pieces simultaneously. 68th — Tisha. The remaining sixteen triangle players exhale collectively. Sixteen still in. And the booths go quiet again. -------------------------------------------- In the star section, the inward points are claiming their first victims. dailyicon had been working one of the inner angles too aggressively — the needle slipped and drove straight through. A clean puncture hole that rendered the shape unsalvageable. 67th — dailyicon. Then unfortunate — one of the inner points had been thinned too much during a licking pass. When the needle grazed it, it crumbled. 66th — unfortunate. The star section is visibly shaken now. Glinda works with excruciating slowness but the inner angles have been resistant to every technique tried. The disc finally gives at the worst possible moment — the very last point, nearly free. 65th — Glinda. Amandasings04 is next. Their star had come so far — all five outer edges free, only the inner connectors remaining. But the candy had dried and thinned unevenly, and the final connection point gave without warning. 64th — Amandasings04. Four gone from the star section in rapid succession. The remaining fourteen grip their needles tighter. Cherry works with such deliberate slowness that they look almost frozen. CocoVanderbilt doesn't change their pace at all — measured, architectural, point by point. Glacier and Christos both have significant portions of their stars free now, the licking strategy paying dividends. bubba and Nora are in the middle ground — plenty of work still to do, disc still intact. Then — Axel. A slip. A crack through the star's center that no technique could have prevented — the disc had simply dried unevenly and there was nothing to be done. 63rd — Axel. Brad follows within minutes — an inner angle punctured clean through by a needle press that landed three millimeters off target. 62nd — Brad. Wyatt holds on longer than most expect — their star is nearly complete when a small exterior chip sends a fracture racing inward. The disc breaks in two. 61st — Wyatt. And sobriquet — the last of the star section casualties — works all the way to the final outer edge before a piece simply falls away unprompted. They blink. Set the needle down. The guards come. 60th — sobriquet. Ten players remain in the star section. Cherry, katheryn, CocoVanderbilt, Glacier, Kodua, Christos, bubba, Nora, holly, and Dani — still working, still intact, pressing through the home stretch. -------------------------------------------- In the umbrella section, the toll begins. The umbrella is slow violence — it doesn't break you all at once. It chips and cracks and splinters until the shape simply ceases to exist. The handle is deceptively easy. The dome is manageable. It is the transition points — where curved meets straight, where dome becomes handle — that claim them one by one. MrsChloeKayCecci is the first to go. The left transition point of the dome cracked during a lateral needle stroke. Nothing dramatic. Just a quiet fracture that widened on its own. 59th — MrsChloeKayCecci. landobando — their handle snapped clean off. It had been the thinnest part of the disc and they had over-licked it without realizing. 58th — landobando. Davit — a piece of the dome broke inward when the needle caught an air bubble in the candy. They stared at it for a long time before setting everything down. 57th — Davit. Stayc — the right transition point. Gone in an instant. 56th — Stayc. lolicapolica — had been making beautiful progress on the dome, thinning it to near transparency, when the entire curved section detached from the handle in one piece. Technically a clean separation — but not the right one. 55th — lolicapolica. Nittany023 worked methodically and without panic all the way until the very final curve of the dome. The needle went through. 54th — Nittany023. Jaxx — their handle cracked at the midpoint, and the rest of the disc followed seconds later. 53rd — Jaxx. guib — both transition points gave simultaneously. The dome lifted off whole and then shattered on the table. 52nd — guib. The umbrella section is now in freefall. Eight gone. Nine remain — and among them the tension is almost physically visible. Needles trembling. Breaths held for thirty, forty seconds at a time. Lover — so close. The handle was free. The dome was nearly free. A single thin connection remained and the needle, in a moment of devastating bad luck, found it. 51st — Lover. Layos — their disc had been drying faster than the others. By the time the dome was thinned enough to work, the candy had become brittle. It fractured in four places at once. 50th — Layos. Paul — works all the way to the final minutes before the right transition point gives. They close their eyes. Exhale. The guards come. 49th — Paul. venharim — perhaps the most difficult elimination to watch. They had been working with a surgeon's precision, licking and carving in turns, and their umbrella had looked complete — had looked complete — until they lifted it and the handle separated from the dome mid-air. Two perfect pieces. Neither of them passing. 48th — venharim. LaMarrash — a deep breath, a steady hand, and then a crack that came from nowhere in the left dome section. Nothing could have predicted it. Nothing could have stopped it. 47th — LaMarrash. Three remain in the umbrella section. CasinoCheese, dumblonde, and Hauntedwaves. Hauntedwaves is the furthest along — but the dome's final curve is still attached, and the time is nearly gone. Their hands are shaking visibly now. The needle dips. Catches. The disc splits. 46th — Hauntedwaves. Two remain. CasinoCheese and dumblonde — the last two players standing in the umbrella section, in an arena where fifteen of their seventeen booth-mates have already been taken out. Both of them working in silence. Both of them still intact. Then — CasinoCheese lifts their umbrella whole. Clean. Perfect. Thirty seconds later, dumblonde does the same. The guards don't come for either of them. -------------------------------------------- Across the arena, the remaining survivors complete their shapes in ones and twos. The circle section nearly sweeps — Melodrama, YanderTron21, Gabbes, heatherleigh, Luka, hausofkimchi, CarltonRS, Juulpod, Hunter, IceBeast, BIGBRYY99, hwest14, DK, bim, joeburrow, and Jaded all advance. The triangle section closes out its final players — camell22, Bagel, JessieKowalski, Spikedcurley, Cristi, muribolt, biancabae, Womanizer, Dimitra, BRAT, Maris, NaughtyNacho, Rachellllll, randomize, Kimmie, and theworldofjj all carve through. And the survivors of the star section — Cherry, katheryn, CocoVanderbilt, Glacier, Kodua, Christos, bubba, Nora, holly, and Dani — all pass. The final tone sounds. Silence. Then a guard's voice over the intercom, flat and emotionless: "Players who have completed their shape — please proceed to the exit." Forty-four people stand up. Twenty-seven do not. -------------------------------------------- Remaining Cast: Kimmie hausofkimchi joeburrow holly heatherleigh theworldofjj muribolt Kodua CocoVanderbilt NaughtyNacho hwest14 JessieKowalski Melodrama CasinoCheese IceBeast Cherry Hunter Rachellllll DK Bagel dumblonde CarltonRS Spikedcurley Womanizer Dimitra BRAT Jaded Maris Cristi Dani katheryn bim Juulpod YanderTron21 randomize Nora biancabae bubba Luka Christos camell22 BIGBRYY99 Gabbes Glacier -------------------------------------------- If you've gotten this far, I hope you enjoyed this blog! Episode 3 will release Tuesday! Below are some important links such as the group where every season is archived, the directory that has easy blog access to every season, and a spreadsheet has a lot of details for chart lovers! Episodes: https://kovaze.com/blog/120794 Group: https://kovaze.com/group/15 Directory: https://kovaze.com/blog/92713. Spreadsheet: https://bit.ly/4bsRZgO That just about concludes this episode! Thank you everyone who has gotten this far, this was a ton of fun to run. If any of yall notice any mistakes please feel free to point out and I'll change it. Appreciate feedback as well I could use to improve simulations down the line as well!

105 Kovazians enter this Squid Game arena, but only one will leave alive! I've divides this series up into six episodes, with one game in each. Thanks to everyone who signed up and hope everyone enjoys Episode 1! -------------------------------------------- Remaining Cast: BIGBRYY99 Womanizer MrsChloeKayCecci thewoman brookie holly heatherleigh catpiss dailyicon Layos Nittany023 LaMarrash Rachellllll Axel theworldofjj landobando Rafo Davit Cristi Nenalala venharim CocoVanderbilt adam randomize Cherry Paul Lover Tester bim Spikedcurley Scarlet YanderTron21 Wyatt Cray Cinnamon Jaxx TonyT Hunter Hauntedwaves CasinoCheese Tide Juulpod camell22 Amandasings04 dakota torimarie Kodua lolicapolica Envious Dimitra biancabae Glinda Cleiton14 Marquis Nora hausofkimchi Tisha Jaded Christos skinny joeburrow Marwane jadennator1 PureEssence melanie Mittens Luxray hwest14 Jdaddy IceBeast Arris JTee Bagel katheryn CarltonRS NaughtyNacho daze Ivan Melodrama unfortunate dumblonde itsamodernlife James Brad Burgz DK JessieKowalski Gabs Gabbes Stayc guib BRAT Kimmie bubba Ribs Glacier Nakime Maris muribolt Dani TheScreama Luka Queenie Jordie sobriquet -------------------------------------------- Red Light, Green Light is a children's game deceptively simple in concept. Players must move toward the finish line when the signal is green, and freeze completely when it turns red. Any movement detected during a red light means instant elimination. In this version of the game, the field stretches nearly the length of a football pitch. A towering mechanical doll stands at the far end, her head rotating away to signal green and snapping back to signal red. Players must cross the finish line within the time limit, or be eliminated. -------------------------------------------- The heavy steel doors grind open and 105 players pour out onto the field, blinking into the harsh flood of stadium lights. Some laugh nervously. Some go immediately quiet. The sheer scale of the arena hits like a wall — the green field stretches endlessly ahead, and at the far end, the doll stands motionless, her back turned. For a brief, almost peaceful moment, no one moves. Then her song begins. "Mugunghwa kkochi pieot seumnida—" GREEN LIGHT. The field erupts. 105 pairs of feet hit grass as the crowd surges forward. Melodrama and YanderTron21 move in sync near the left flank, clearly having made a silent pact before the doors even opened. venharim pushes steadily forward in the center, eyes locked on the doll, jaw set. NaughtyNacho and Rachellllll move together through the thick of the pack. Maris drifts toward the left edge, carving their own path away from the crowd. Womanizer and Dimitra advance steadily side by side. Near the back of the starting cluster, Luxray hesitates — half a second too long off the line, already behind the main group before the first red light even arrives. RED LIGHT. The doll's head snaps around. 105 people freeze. The stadium falls utterly silent except for the sound of heavy breathing. For a moment — nothing. Then a faint whirring. A targeting sound. A sharp crack. Luxray is hit. They crumple to the ground before they even have time to process what happened. The field erupts in gasps. Some players flinch at the noise. Others stare straight ahead, refusing to look. 105th place — Luxray. Eliminated on the first red light. -------------------------------------------- GREEN LIGHT. The crowd surges again — shakier now, the reality of what this is fully sinking in. IceBeast moves with quiet efficiency near the right corridor, head down. Glacier and hwest14 navigate side by side near the left edge. BRAT pushes hard through the center. biancabae moves confidently, eyes tracking the doll. Jaded and joeburrow advance together near the middle. Toward the back, jadennator1 stumbles slightly on uneven grass — and when the doll turns back, the stumble registers. RED LIGHT. jadennator1 goes down immediately, eliminated mid-fall. 104th place — jadennator1. The field is quieter now. Nittany023 exhales shakily but holds perfectly still. lolicapolica closes their eyes and doesn't move a muscle. sobriquet stares dead ahead, arms frozen mid-swing. -------------------------------------------- GREEN LIGHT. A larger wave pushes forward. CarltonRS, Kodua, and Juulpod find space near the right side and make significant ground. Spikedcurley stays measured, moving with long deliberate strides. Dani and hausofkimchi advance together through the center. heatherleigh moves efficiently, not rushing but covering ground well. theworldofjj and Nora push methodically through the middle. Deeper in the pack, itsamodernlife starts moving a beat late and never quite finds their stride. They are still in motion when — RED LIGHT. Three shots in rapid succession. itsamodernlife, melanie, and brookie — all caught moving within the same red light window. Three bodies hit the grass almost simultaneously. Several players nearby flinch hard but hold their ground. 103rd — itsamodernlife. 102nd — melanie. 101st — brookie. MrsChloeKayCecci squeezes their eyes shut. Glinda presses their lips together. Tisha doesn't react at all — they simply stare forward. -------------------------------------------- GREEN LIGHT. muribolt and bim surge forward on the left flank. randomize and Kimmie push steadily through the center. Hauntedwaves and LaMarrash advance in tandem. TheScreama pushes through the left corridor. holly keeps steady ground near the middle. Rafo has been moving slightly erratically since the start — overcorrecting, stopping too hard, starting too fast. They clip Tester trying to find their footing. When the doll turns — RED LIGHT. The contact between them causes just enough residual motion. Both go down. 100th — Rafo. 99th — Tester. A ripple of dread moves through the field. Stayc visibly swallows. Davit steadies himself and locks his legs. landobando stares at the two bodies on the ground and breathes. -------------------------------------------- GREEN LIGHT. Cherry, katheryn, and CocoVanderbilt advance through the right corridor with careful, deliberate strides. Hunter moves near the center with quiet confidence. Paul, Layos, and Lover push steadily forward. guib and Jaxx advance side by side. At the back of the field, thewoman panics — barely a quarter of the way across and the time pressure mounting. They break into a near-sprint on the green light. When the doll turns — RED LIGHT. They are moving too fast to stop cleanly. thewoman goes down. Right behind them, daze — who had been following closely — cannot brake in time and is flagged as well. Seconds later, the targeting system locks onto Cleiton14, who had lurched forward instinctively at the sound of the shots. 98th — thewoman. 97th — daze. 96th — Cleiton14. Axel watches from a frozen standstill and doesn't breathe for what feels like a full minute. -------------------------------------------- GREEN LIGHT. The field has thinned noticeably now. The remaining players spread out across the grass, finding more space, more room to move. venharim has made it well past the halfway marker. Luka surges forward through the center. Cristi pushes into the front third. BIGBRYY99 pumps their arms hard, making up significant ground. Christos and bubba advance steadily together. adam makes a confident stride toward the three-quarter mark. But their second step lands unevenly, and their arms swing out for balance just as the doll begins to turn. RED LIGHT. adam is caught. They barely have time to exhale. Right beside them, dakota — startled by the shot — flinches. It is the smallest motion. Almost nothing. But it is enough. 95th — adam. 94th — dakota. Wyatt freezes so hard they are practically vibrating. Brad presses themselves still like stone. -------------------------------------------- GREEN LIGHT. Players who have made it past halfway begin to feel it — the finish line is visible now. The tension shifts. Gabbes and Cherry push into the front group. Bagel and JessieKowalski have already settled into a smooth rhythm near the front of the pack. Womanizer and Dimitra continue their steady advance. BRAT surges forward through the center. In the mid-field, a cluster of players who have been moving conservatively suddenly realizes the time pressure. Cray, Envious, and Marquis all accelerate — too much, too fast. RED LIGHT. All three are caught in motion. The shots come in a burst. 93rd — Cray. 92nd — Envious. 91st — Marquis. unfortunate watches from a still crouch and doesn't move a centimeter. dailyicon stares ahead, jaw clenched. -------------------------------------------- GREEN LIGHT. The front runners begin making their final approach. Spikedcurley, Cristi, and Bagel are nearly at the line. Behind them, a large cluster pushes hard through the final stretch. muribolt and bim advance on the left. randomize and Kimmie push forward together. Nittany023 exhales and moves. In the middle section, PureEssence misjudges the distance and overruns — still moving when the signal changes. JTee catches a ripple of panic from nearby players and flinches forward. catpiss stumbles on a divot in the grass and the motion is flagged instantly. RED LIGHT. Three more down. 90th — PureEssence. 89th — JTee. 88th — catpiss. Arris holds perfectly still. Nakime breathes slowly through their nose. Nenalala doesn't blink. -------------------------------------------- GREEN LIGHT. Paul, Layos, and Lover push toward the front. guib and Jaxx advance steadily. Dani stays close behind Luka as both push toward the line. venharim surges into the final third, eyes fixed ahead. Toward the back, torimarie loses their footing completely — a full slip on the grass — and hits the ground moving. The system doesn't distinguish between a fall and a step. James had been running just behind them. The sound of the elimination sends them stumbling sideways. skinny, sandwiched between both of them, reacts and is flagged. 87th — torimarie. 86th — James. 85th — skinny. Amandasings04 watches the three bodies and presses their eyes shut for exactly one second. Then the light goes green again and they move. -------------------------------------------- GREEN LIGHT. The final stretch. Players pour toward the finish line in waves. heatherleigh crosses. Cristi crosses. YanderTron21 crosses. Melodrama makes it across. One by one, survivors begin spilling past the line — safe, alive, hands on knees, gasping. But the field is not clear yet. Queenie has spent the entire game moving conservatively — too conservatively. They are behind where they need to be with the clock running down. They break into a desperate sprint on the green light. When the doll turns — RED LIGHT. They were so close. Right beside them, Tide had been running parallel, caught in the same desperate final push. They freeze, but their momentum carries one foot forward. Ribs panics at the sound of the shot and shifts their weight — flagged. 84th — Queenie. 83rd — Tide. 82nd — Ribs. hausofkimchi, already past the line, turns back and covers their mouth. -------------------------------------------- GREEN LIGHT. The final wave. The remaining players on the field sprint now — there is no time for caution, only speed. Wyatt makes it. Brad makes it. Axel crosses. Amandasings04 crosses. Glinda crosses. unfortunate makes it past the line. dailyicon pushes through. Tisha crosses. Arris makes it. Nakime and Nenalala both cross within seconds of each other. But for a handful of players still in the back half of the field, the clock is nearly gone. Burgz is sprinting full speed toward the line when the doll snaps back mid-stride. They are caught fully running. 81st — Burgz. Two seconds later — Mittens freezes perfectly on a red light, but the inertia in their upper body continues. The slight sway is enough. 80th — Mittens. Scarlet is feet from the finish line. They can almost touch it. The doll turns. They stop. But their breathing is visible — their shoulders heaving — and the system, calibrated to detect the smallest motions, finds them. 79th — Scarlet. -------------------------------------------- GREEN LIGHT — FINAL SEQUENCE. The clock is in its final seconds. The last cluster of players drives forward in a full sprint. Most make it. Stayc crosses the line. Davit crosses. landobando bursts through. MrsChloeKayCecci makes it. sobriquet crosses. Lover crosses. dumblonde slides across the line just ahead of the signal change. camell22 crosses right behind them. Gabs is sprinting full speed and doesn't quite make the line before the doll turns. They skid to a halt — but the skid itself is motion. 78th — Gabs. Right behind them, Marwane dives forward at the final second — trying to slide across the line. They make contact with the finish marker, but the dive is flagged before the crossing registers. 77th — Marwane. TonyT and Cinnamon are running side by side in the final seconds. TonyT makes it across. They turn back — Cinnamon is one step behind them. The doll snaps around. Cinnamon is still moving. 76th — TonyT. 75th — Cinnamon. A scream breaks from somewhere near the finish line. -------------------------------------------- The clock hits zero. The doll's song stops. On the far end of the field, the doors open and the survivors flood through — collapsing against walls, gripping each other, some crying, some laughing in disbelief. But on the field — three players remain. The system has not yet closed. The doll makes one final rotation. Jordie had frozen at the halfway mark and never moved again out of pure terror. They are still standing in the middle of the field, perfectly still, as the doors begin to close. A guard approaches. The doll turns. Ivan, a few meters behind Jordie, had been crawling forward on their hands and knees for the final minutes — inching toward survival. Their hand is still moving. Both are flagged in the same sweep. 74th — Jordie. 73rd — Ivan. One player remains on the field. Jdaddy stands completely alone in the center of the arena. They had made it more than halfway across before their legs gave out — not from a hit, not from a mistake, but from sheer overwhelming fear. They sank to their knees during a green light, unable to move. Unable to stand back up. They stayed there, kneeling in the middle of the field, as everyone around them either crossed the line or was eliminated. The doors to the safe zone are sealed. The guards walk onto the field. Jdaddy doesn't run. 72nd — Jdaddy. -------------------------------------------- Remaining Cast: Layos Dimitra Lover Amandasings04 Arris Kimmie JessieKowalski theworldofjj CocoVanderbilt Rachellllll BIGBRYY99 Nora Christos hwest14 Hunter Jaded CasinoCheese Wyatt DK holly hausofkimchi Melodrama Nakime landobando Gabbes Luka camell22 Jaxx NaughtyNacho IceBeast Glinda biancabae Glacier sobriquet BRAT Hauntedwaves Davit dumblonde Spikedcurley Maris YanderTron21 lolicapolica guib Brad joeburrow randomize Juulpod CarltonRS venharim katheryn unfortunate Tisha Kodua bim TheScreama Cristi heatherleigh Stayc dailyicon Nittany023 Womanizer Nenalala MrsChloeKayCecci Paul LaMarrash muribolt bubba Dani Cherry Axel Bagel -------------------------------------------- If you've gotten this far, I hope you enjoyed this blog! Episode 2 will release Monday Morning! Below are some important links such as the group where every season is archived, the directory that has easy blog access to every season, and a spreadsheet has a lot of details for chart lovers! Episodes: https://kovaze.com/blog/120794 Group: https://kovaze.com/group/15 Directory: https://kovaze.com/blog/92713. Spreadsheet: https://bit.ly/4bsRZgO That just about concludes this episode! Thank you everyone who has gotten this far, this was a ton of fun to run. If any of yall notice any mistakes please feel free to point out and I'll change it. Appreciate feedback as well I could use to improve simulations down the line as well!

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