Important question
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Important question
For any of you who weren't on Tengaged AND did not have any friends here before you joined:
How easy was it to get the hang of Kovaze? What would you improve about the new user experience?
If you were on Tengaged / had friends here and still had a difficult experience, feel free to also share :)
9 votes, 107 points

Comments
Not from Tengaged, found this site randomly and i have a few thoughts: First, I met a lot of cool people on Frenzy games. I like that they’re one of the first you play to earn points before exploring the others, but I’m noticing they don’t fill. It’s always a little disheartening to see new players wait for hours. I’ve been unable to play one because I don’t always have the time for them to fill. Not sure how to fix that, but I definitely saw an excitement with Race updates, might be worth looking at engaging people in Frenzy by doing the same? I’d suggest jury chats like Hysteria, or even eliminated player chats across games, just so folks can still do something. When I started, even when I was voted out early, I’d watch a game and see what happened and chat with others based on that. Another idea: I know not everyone has Discord, but more integrations with the channel there at least helps facilitate connections a bit easier. I still don’t feel super social, but I do think I know enough to know what’s going on around here. A part of that’s on me and life but I appreciate Kovaze as a hobby/escape. When I do, I enjoy the conversations I have, whether they be personal or gameplay related. But i find that most happen via Discord. Final thing: I think promoting the other things Kovaze offers but games early on would help them realize they can just come on to start a shop, or blog, or join a group and play ORGs that way. Maybe a “welcoke guide” or sorts or even an explainer. Personally, even to this day, I’d love a practice arena sort of thing with mini games in small groups just to practice. I played so many Frenzy’s that i didn’t even realize that there were mini games to master until I began to branch out. P.S. Adding this because I thought about it after the fact, but what about a mentor program? Something like the more seasoned players welcoming the newer ones just to help them get adjusted.
EDIT: “welcome*** guide”
hmm, is there a way for them to have their very own "tutorial" to the website? it would guide the user what page to visit next e.g the blogs page, explain what can be done here, then move to the games page and explain the games, filling games system etc, how to get designs for your avatar etc. i think it could also be interesting and not sure if possible? to have their own AI-BOT "practice game" - it could explain each game in a bit more detail with pop-up annotations on what to do next in the game. - this game doesn't need to count to their profile but they could get some starting koinz after completing. they'd even get the chance to practice competitions and the BOTS could have pre-set scores so that the new user has a chance of what to do when they win a HOH etc. (could even manipulate the game to force everyone to nominate the same two bots (and evict in case something would mess up the game if they got a certain bot out)? they wouldn't need to complete the full game as such, or could even just have 6 bots in the tutorial for quickness.
It wasn’t the easiest to get started but very slowly you catch on. I think the main issue isn’t the website navigation as a new person but the unwelcoming atmosphere from a lot of the long standing members who have so many pre existing relationships and aren’t as accepting of new people.
VenusVafa i remember I was SHOCKED that you weren't on tengaged because I liked you so much immediately!! Glad you stuck it out <3
If my wives cheated on me here, is that considered a difficult experience? And I'll be serious for a moment - there were some difficult tasks that I once failed to accomplish, and today I'm here and able to accomplish them.
casayo well no!
I played TG a little (more social side) and came to Kovaze with no friends and no idea what to expect. I quickly found I was drawn to social games and found Arena’s a little challenging and disheartening as I was losing a lot, but in saying that I enjoyed being forced into continuing to get better. Perhaps for new users upon signing up a practice of the mini games if they want to (just once - and maybe with a tip or two!) to get a feel of the mechanics. All in all I felt comfortable and curious to continue on to learn about the game and what it has to offer. Being in the Australian Timezone I find it challenging to find active games at night (which is when I’d prefer to play) but understand that the player base is growing and once it’s beefed up a little thisll be more likely. All in all, the balance was nice and challenging and left me wanting more.
One thing you've definitely improved on with the new competitions is explaining what to do before you begin the competition. I remember being new and not really knowing how to play some of the competitions at the time, until I'd already pressed the start button. If possible I feel like if we could implement some sort of message/screen like Water Tank, Balloons, Treasure Hunt have, it'd be one of the most helpful things to new users.
Miami THIS!! We need a board of like user tips and tricks for comps that can be +'d and -'d haha
As a returnee: I think that the natural "slow paced" nature of the website is really hard to keep new players engaged. Naturally, you only have access to certain things as you get familiar with the site, and games begin to unlock. I know that this site is still in its infancy, but the more there is to do the better. I personally think that things like the raffle, bingo, wheel spin, grabber are all really important. It's nice to have things to do while you wait for friends to come online, or to respond to a mail. I think personally something like a battle arena where 4 players join in, a random comp is assigned, and top 2 gain/bottom 2 lose would be a great addition to the site. More small little things to do around the site to keep attention spans. One huge benefit to Kovaze is the consistency. I know what i'm going to expect, and new changes are easily readable and highlighted. (Love the alerts ping in the top. Maybe the option to customize it for certain things in the future would be great!) All in all, people need more places to just do stuff. We both know rooms had that intent, but I think keep at it with what you've been doing. This is such a great site so far. Truly!
Tide Thank you!! I agree but I do worry about throwing new users into an Arena for example where they may be taken out immediately and that'll leave a bad impression for them.
Sin It would definitely be cool if Kovaze could maybe find a way to produce an anonymous type game then to combat that :O
Tide I think that would be cool instead of like my original arena idea then i takee it backkk
I was in tengaged and its hard for me cause i cant play in some groups or people wont more people beeing friends, games are full of big alliances and usuallys works
BIGBRYY99 I moreso meant navigating the website and knowing how to join games etc, but I hear you! I'm always looking for creative solutions to make games less premadey (a larger playerbase will help with that as well, hence my focus on user friendliness)
Sin ahh okay! I think is easy learn and play games, comps are hard cause u cant practise and in arena you are not going to reach top9 usually