Games

+ Enrol in a game
Loading your games...

Detailed Proposal for the Creation of a Minigame Training Section

DryStopett 22nd of November 2025

I would like to suggest the implementation of a dedicated training section for the platform’s minigames. This proposal comes from the need to provide players with a safe, accessible, and practical environment where they can develop their skills, test strategies, and better understand each game’s mechanics before participating in official challenges. Currently, many minigames require a mix of reaction time, precision, movement control, or balance, which demands a certain level of practice to achieve satisfying results. However, not all players have the opportunity to gradually learn these mechanics, which can lead to frustration, insecurity, and even discourage users who would otherwise participate more actively in competitions. A structured training area would address this issue by allowing players to understand how each minigame works at their own pace, without pressure or negative consequences for their overall performance. A training section would also significantly improve the overall user experience. It would create a more welcoming environment for new players, offering a learning space that does not depend solely on community help — which is often limited, unavailable, or unresponsive. Additionally, experienced players would also benefit, as they would be able to refine advanced techniques, explore new ways to optimize their results, and test strategies without risking their existing records. Another important point is that such a section would directly contribute to community engagement. When players have the opportunity to practice, make mistakes, and try again freely, they tend to participate more in the main challenges, which strengthens the game experience as a whole. This can also promote healthier competitiveness, giving everyone a more balanced level of preparation before entering official matches. Furthermore, this training area would be especially valuable for more complex minigames, particularly those involving precision, strength, timing, or balance, where understanding the required rhythm is essential. With such a structure, players could learn more comfortably and gradually improve, making official challenges more competitive, enjoyable, and accessible. Therefore, I believe that creating a dedicated training section would represent an important improvement for the platform. It would benefit both beginners and experienced players, foster a more welcoming and active community, and enhance the overall quality and value of the minigames. Thank you for your attention and for considering this proposal.
50 votes, 359 points

Comments



call it slow castings

By Gagaluv,

23rd of November 2025

honestly just play more games you will get better. thats the point.

By Rainolds,

23rd of November 2025

Fully agree

By TheBreeze,

23rd of November 2025

Dream not if it were only available during limited times or if only players under a certain number of points or number of games were allowed to access it

By Britt,

23rd of November 2025

i see what u mean but im going to have to disagree. i feel like a huge part of being a beginner (at any game really) is just kind of not being too good at the start and playing more and more until u get the hang of it. i think giving everyone a place to practice the minigames 24/7 takes away from that process. and i agree with what dream said as well.

By style,

23rd of November 2025

I feel like practice comps would just end up having people practice for 8 hours a day and it would get way too sweaty. I think the system of joining games to practice is the best for longevity sin

By Dream,

23rd of November 2025

Sin my voice message to you the other day ha

By Britt,

23rd of November 2025

Tagging Sin in hope he sees it

By Bagel,

23rd of November 2025

Agreed

By Paigesings04,

23rd of November 2025

+. 100% agreed

By Morgan,

22nd of November 2025

++

By Lennin157_,

22nd of November 2025

++++

By Gabbes,

22nd of November 2025

+

By Florescent,

22nd of November 2025

+

By Matt,

22nd of November 2025

+

By Foox,

22nd of November 2025