Royale Notes
Sin
Couple ideas I think for future games would help improve the playability:
- Would like to see the zones decrease as the group scales down
- Being able to have the resource bar draggable so you can make it bigger to see all your items without having to scroll
- Being able to click and drag your items around
- Removal of the "Your weapon did X amount of damage" You shouldn't have to click through forced pop-ups to use a different item, I would shoot 20 arrows at someone and have to spam click "ok" 20 times to be able to use anything else (The same pop up when you try to delete a blog)
Things I'd love to see tested:
- Some sort of rare pop up that you can get a shield from items for 1-8 hours. It is nearly impossible to log out for more than 5 minutes without being killed
- An item reflection that will reflect damage back to the user that is shooting you
Bug:
- You can tell when you are given food vs a poison berry, the food is actually shown as green "From User" where the fake food is purple "From User"
[EDIT]: Simply spit balling some ideas here
9 votes, 77 points

Comments
was camouflage still a thing this game?
Felicity yeah camo was a thing, you can still have items used against you though. Just not attacked
1) yes I think there was the right idea of zones being removed but not enough went out with how fast the game dwindled down. 2/3) hard agree on both. To be honest weapons that are transferred to you should also join up with your already existing weapons. Like when I would get arrows from someone and they would be their own thing (annoying) 4) I fought on my laptop so I didn’t have that issue but I would be annoyed too Even if there was a rare item that let you not be attacked for 1.5-2 hours would be so nice then you could sleep peacefully without looking over your shoulder every 2 seconds.
Haven’t play the game yet but this I think is the most important -Some sort of rare pop up that you can get a shield from items for 1-8 hours.
mama marla